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This makes it easier to navigate through the actors in a scene while posing, and you always have a list of recently-modified parameters at your fingertips. Custom Parameter Palettes Add frequently accessed parameter dials to custom palettes so you always have those dials at your fingertips without selecting different actors or lists.

The palettes are saved with figures, props and scenes upon request. Customizable Keyboard Shortcuts This highly requested feature allows you to customize Poser's hot keys. Assign preferred keys to frequently performed tasks and map menu commands to the hot keys that you choose.

You can also match the hot keys between Poser and your other programs so there's nothing new to memorize. Smooth Translation of Joints This new rigging feature allows for smooth, weight-mapped linear translation of body parts for smooth translations and a whole new dimension of control to figure rigging.

Adaptive Rigging using Morph Dependent Joint Centers Automatically set a figure's joint center to match a drastic morph and automatically create the needed dependencies. Match clothes with one simple check box. Extreme morphs sometimes need the rotation centers for joints to be moved to accommodate the morphed shape, and this new tool automatically sets up the rig to match the morphed shape.

Animated Orientations When a morph gets really wild, sometimes even the orientation of a joint needs to change, meaning which direction it moves when you twist or bend it. Now you can control a joint's orientation by a morph. Export a Partial Scene When working on complex scenes, sometimes you need to separate parts for distribution. This feature allows you to choose exactly which figures, props, lights, and cameras are included, and you can easily merge the scenes later on. Export a Morph Injection Content creators will find it handy to save a morph injection file right from the export menu.

This tool creates a distributable morph injection file in a few clicks. In the real world, lights are seldom a single point, so with adjustable-size lights, you can easily create realistic lighting conditions with soft shadows. Caustics Simulates the way light reflects and refracts realistically so you can accurately reproduce the behavior of light on refractive and reflective surfaces, like lenses focusing light and water creating ripples of light.

Volumetric Materials Materials that transmit light can also produce volumetric effects that can simulate absorption and diffusion. This feature simulates the way light behaves inside a transparent object, like light picking up color in stained-glass or being diffused in fog or smoke. With a few clicks, you can create measurements that respond to the actors in the scene.

As you move objects in the scene, the measurements update in real time. High Density Display Support This is a user-adjustable interface scale setting that resizes the entire user interface. If you have a high DPI monitor, you can scale up the interface. If you have a small monitor, you can scale it down to maximize screen real estate. It's also useful for accessibility because the UI can be scaled up for easier reading.

The addition of UI scaling makes Poser much easier to use on high DPI displays and allows easier accessibility for users with limited vision. Auto-Save Auto-save saves your bacon. Customize the time between saves and how long a period of inactivity passes before it triggers.

Master Synchronized Morph Dials Full Body Morphs can be controlled directly from any affected body part, and dials can be unlinked for individual control of morphs comprised of many smaller parts.

The Master Synchronized Morph Dials feature allows you to control all the constituent parts from any part, not just the master dial. Subdivision-level morph targets With Subdivision-level morph targets you can create high-resolution morphs right on the subdivided geometry and use the Export Morph Injection command to share them. Subdivision Surfaces Robust handling of poor geometry. By integrating OpenSubdiv 3, support for meshes that were not originally designed for subdivision is enhanced.

Vertex Weight Painting Constrained to Material Groups When editing vertex weights and morphs, you can limit the painted area by groups or materials. Sometimes when working with weight maps or creating morphs, you need to limit editing to a certain area, and these options give you more control over how you limit the editing area.

Figure Symmetry Improvements Separate symmetry for rigging and posing. Symmetry is selectable down to individual body parts, giving you much more precise control over it. In custom mode, you can select anything from one body part to the entire figure to copy.

Control Handles Provides an easy way to give ghost bones a handle that is automatically excluded from renders, making it much easier to work with in the scene. Handles can be parented to any body part and set to control any other part. Option to Prepend Morph Targets Allows users to choose how a morph behaves when the body part it is attached to bends. This feature controls how a morph is created. Some morphs work better if they are processed before the figure is bent. Some work better after.

Now you can choose the type you want. Value Operator Editor Gives content developers direct access to all Value Operator dependencies including scalar value. You'll now do direct creation and naming of new parameter dials.

This powerful new method of working with dependencies exposes the full power of Arithmetic Poser Dependencies, and it will be familiar to people who used to hack files to create dependencies. Layered Materials Create layered materials to simulate the way light interacts in complex surfaces. It's also great to make a tattoo or a scar. Library Search Search your local library as well as partner brokerages for relevant items. Create wish list items you may want later. Tag content so you can build your own custom groups for easier content management.

The new library will seamlessly include content from online sources. Absolute scaling makes it easier to share content between Poser and other applications. Alembic Export Point cache format for export allows for faithful reproduction of animated scenes in production pipelines. Exposed static property. Use the static option to force a single dial to stop animating. Its present value will be used throughout the animation.

Simple selection tool. Sometimes you really just need to select something and you don't want or need to move it. Now you can with simple select. Support Poser 12 Manual. Support Center. Licensing Individual. Multi-seat Licensing. Poser Pulse. This tutorial by Kalypso shows you how to get more variety from your poses quickly and easily using Poser 12's animation tools.

In this tutorial, Kalypso uses Sexy for La Poser is an ecosystem full of ready-to-pose 3D human figures, hair, clothing, props, scenery, lighting and cameras you need to bring your stories, dreams and fantasies of all genres to life.

From historic to contemporary, sci-fi to fantasy, Poser is the 3D graphics software tool used by studios and hobbyists alike. Poser delivers the power of interactive 3D figure design, offering infinite opportunities to portray human diversity, form and expression. Create with the human form for art, illustration, animation, comics, web, print, education, medical, games, story boarding, and more!

Support Poser 12 Manual. Support Center. Licensing Individual. Multi-seat Licensing. Poser Pulse. Login Register. Easily create art and animation with 3D characters. Since , Poser has been the go-to software tool for 3D characters in illustration and animation for over , digital artists.



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